Skip to content

News / Archive

Update

rendernetwork Shares Custom Lighting and Shaders for Splat Format

rendernetwork shared a tweet highlighting the use of custom lighting and shaders to capture details of assets and scenes for real-time use. They mention the migration of dense and heavy assets from traditional 3D into Gaussian Splat format, and the use of Blender's custom lighting and shaders for real-time rendering and training of splats.

More Update